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vest | Clothes on Film

  • Amongst staggering aural and visual assault, perhaps one of the quietest aspects of Dunkirk (2017, directed by Christopher Nolan) are its costumes – and this is to its credit. Dunkirk is the type of film that requires you to engage quickly with everything you see on screen. Jeffrey Kurland’s costume design is masterful in this regard. A sea of subtly differentiated green and brown with the pop of naval uniforms and briefly glimpsed civilian wear. This is 1940 at its most spare and rudimentary. Here, Jeffrey Kurland chats exclusively to Clothes on Film about his process for creating the world of Dunkirk: SPOILERS THROUGHOUT Clothes on Film: How did you…

  • Cinema Paradiso is a beautiful examination of the relationship human beings have with film. This connection is explored through the story of a young boy and his friendship with the projectionist at the town’s local cinema. The strength of this friendship is only surpassed in intensity by the boy’s deep desire to become a part of the world of movie making. This is a story not about the medium of film in itself, but about the real people whose lives are illuminated by the stories it relates. As a tale primarily of ordinary Roma people, the costumes in Cinema Paradiso, as designed by Beatrice Bordone, help create a 1940s/50’s period…

  • Director Brian De Palma has made movies heavily influenced by Alfred Hitchcock before, but Passion (2012) is the first one whose characters look like they stepped out of one of Hitchcock’s classic films. Karen Muller-Serreau’s bold and colourful costumes communicate the characters’ hidden desires and make watching Passion a sensory experience. This melodrama centres on two ad executives, Isabelle (Noomi Rapace) and her boss Christine (Rachel McAdams), who have a deadline to come up with an ad campaign for a new smartphone. In her sleep, Isabelle thinks of a great idea. The two other principal characters are Isabelle’s assistant Dani (Karoline Herfurth) and Christine’s boyfriend Dirk (Paul Anderson) who get…

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  • If you have played The Last of Us on Playstation 3 it has likely ruined video gaming for you. The world created is so vivid and believable that every game afterward just feels dated and empty. Throughout, The Last of Us is unwaveringly real, full of seemingly inconsequential details such as every weapon or object you carry being attached or able to fit into your character’s backpack. Contrast this with Grand Theft Auto V where a rocket launcher appears out of your trouser pocket and it’s clear that if game developers really want to create a living, breathing parallel to reality they need to treat it as reality – no…

  • A rundown of why Hollywood Costume at the V&A is the best event you will see all year.

  • Ruth E. Carter’s work on Do the Right Thing is a masterclass in how costume can influence the look and feel of a film.

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  • Costume designer Rebecca Hofherr talks exclusively to Clothes on Film about her incredible contribution to Winter’s Bone.